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MacOS X – How to use a XBox 360 Controller on Mac

MacOS X – How to use a XBox 360 Controller on Mac
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I honestly had zero use for a XBox 360 Controller on my Mac, since I’m a keyboard/mouse gamer … but I was toying with another article (Kodi on Amazon Fire TV) and was looking for a Game Controller for the Amazon Fire TV.

Looking around I noticed that the Microsoft XBox 360 wireless controller for Windows should work with the Amazon Fire TV and with MacOS X. Since I do play the occasional game on my Mac (yes: that is possible!) with Steam, I figured why not give it a try. The controller, with receiver, isn’t all that expensive.

So in this article: How to connect and use an Xbox 360 Controller on MacOS X …




Getting the hardware for XBox 360 Controller on Mac

The required hardware, besides a Mac of course, is straight forward.

Microsoft XBox 360 Wireless Controller for Windows

Microsoft XBox 360 Wireless Controller for Windows

Either buy a “Microsoft XBox 360 wireless controller for Windows” bundle (app. $40) or, in case you have XBox 360 controllers laying around, just get the “Xbox 360 Wireless Gaming Receiver for Windows” (app. $16).

In this article I intend to play games under Steam on a Mac, on MacOS X Yosemite (free), by using this controller.

About the hardware … 

  • The USB receiver can handle up to 4 XBox 360 controllers.
  • Any XBox 360 controller will work.
  • The USB receiver works fine even when connected to a USB hub.
  • The software used will also work with a wired controller.
  • The USB cable of the Wireless Play and Charge kit is just a charger cable! A USB receiver is still needed!

 

Note that this is not the only Game Controller option out there for your Mac. Other Joysticks/Game Controllers, even the ones from a PlayStation or Wii will work with your Mac as well. Some wired, some wireless (proprietary or Bluetooth). We’re just focussing on the XBox 360 controller in this article.

XBox One Controller and Alternative Drivers … 

For those who have an XBox One controller: good news. Well, partially anyway. There are good drivers for the XBox One Controller, but not for operating it wireless. The XBox One Controller needs to remain connected with an USB cable. The advantage would be that your rechargeable battery pack remains charged (obviously not you regular AA batteries!).

Drivers, which work with the XBox 360 controller as well, can be found for free on Github: 360Controller.
There is an alternative driver: XBoxOneControllerEnabler, little less of a nice GUI and a little less frequent maintained though.

Free Driver

MacOS X does not natively come with drivers for the XBox 360 controller, which makes sense, it’s not their responsibility to provide hardware drivers for 3rd party hardware manufacturers, especially when they choose to swerve away from standards …
Unfortunately, Microsoft, doesn’t feel the need to supply drivers for Mac users for their hardware, which is unfortunate and leaves the user with the mess to solve by themselves.

So we require a driver created by another party. And there is such a think in this case.

Colin Munro, at TattieBogle, released a driver as early as 2006, which appears not to have been updated since 2012. For this, seemingly abandoned driver, you’d need some tricks to get it to work under Yosemite – which is related to new “rules” concerning the use of Kext’s (Kernel Extensions). Not something I’d like to do …

UPDATE: There is a 360 Controller driver that is being actively maintained, a fork of the original project, you can get it from GitHub as well:

 

DOWNLOAD - XBox360 Controller for Mac 

Platform: Mac OS X
Filename: 360ControllerInstall_0.16.4.dmg
Version: 0.16.4
Size: 808.6 KiB
Date: April 17, 2017
 Download Now 

Step 1 – Install the driver

After downloading the driver (above), double click the DMG file, so your Mac mounts it.

Double click the “Install 360 Controller.pkg” file to start installation, and follow the instructions.
Keep in mind that your Mac has to reboot after the installation.

After rebooting your Mac, you’ll notice that you can find “Xbox 360 Controllers” in the System Preferences.

Mac System Preferences - XBox 360 Controllers settings

Mac System Preferences – XBox 360 Controllers settings

Step 2 – Connecting the XBox 360 Controller to your Mac

The next step is to connect your controller,… which is easy …

First of all, connect the USB receiver to a free USB port, either on you Mac or on a USB hub (if you use one). Once plugged in a USB port, the USB receiver’s green light should go on or start blinking.

Now follow these steps to get connect (one time only) your XBox 360 controller:

  1. Press the big XBox logo button (a.k.a. the “Guide” button) on the game controller for it to switch on.
  2. Press the button on the USB receiver.
  3. Press the Connect button on the game controller.
  4. The circle around the Xbox button should light up one quarter of the circle indicating the controller number.

 

Once linked, if you want to use the controller in the future, simply just press the big Xbox button on the controller to get going.

 

XBox 350 Controller - Get Connected

XBox 350 Controller – Get Connected

 

Step 3 – Testing the XBox 360 Controller

Now that the controller is connected to your Mac, time to go test if it works OK.

Go to “System Preferences”   XBox 360 Controllers” and you’ll see a screen like the screenshot below.
You can now test all buttons on the controller to see if they work properly – there is not much else going on here, except that you can shutdown the controller (use the “Power off” button) …

MacOS X - Xbox 360 Controller Preferences

MacOS X – Xbox 360 Controller Preferences

 

Step 4 – Playing Source (Valve) games on your Mac

Well, I’m a Steam user, so the first thing I’d like to test are some of my favorite games like the “Half-Life 2” series – yes, I know it’s OLD, but I just love the Half-Life games and Half-Life 3 is still not available (I honestly doubt it will ever see the day of light, but I’m still hoping) …

It didn’t take much effort to find this Knowledge Base Article at Steam, concerning the use of a XBox 360 Controller on Mac with Source games (Half-Life is a so called “Source” game by Valve).

First we need to get into the so called “Developer Console”, which is relatively easy for most Valve games.

  • Launch your Valve game
  • From the main menu select “Options”   Keyboard” and click the “Advanced” button.
  • Check the option “Enable developer console (~)” and click “Apply“.

 

Once enabled (your game will remember next time you start the game), use the “~” key (tilde) during game play, or in the main screen, to get to the console.

 Half-Life 2: Episode 2, Portal, Team Fortress 2, and Left 4 Dead

These Valve games come with XBox 360 controller support build in.

To enable the controller, type in the developers console (~): exec 360controller

To disable the controller, type: exec undo360controller

 Half-Life 2 and Half-Life 2: Episode One

 Tip: First try exec 360controller in the developer console before proceeding with these steps – it might already work!

For these two, we will need to define a configuration file (which can also be used with the other games to customize the controls). Creating such a configuration file is easy, simply use a text editor like TextWrangler to create a plain text file with the (example) content below. With the code below we will mimic the behavior seen with “Half-Life 2: Episode 2” so we can use exec 360controller  and exec undo360controller.

Save the file as “360controller.cfg” in the following location:

~/Library/Application Support/Steam/steamapps/common/<game name>/<short name>/cfg/

For example, for Half-Life 2, this would be:

~/Library/Application Support/Steam/SteamApps/common/Half-Life 2/hl2/cfg/


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joy_name "Xbox360 controller"
joy_advanced 1
joy_advaxisx 3
joy_advaxisy 1
joy_advaxisz 0
joy_advaxisr 2
joy_advaxisu 4
joy_advaxisv 0
joy_forwardsensitivity -1
joy_sidesensitivity 1
joy_pitchsensitivity 1.0
joy_yawsensitivity -1.25
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 1.4
joy_response_move 5
joy_response_look 1
joyadvancedupdate
crosshair 1
hud_draw_fixed_reticle 1

bind "Z AXIS POS" "+attack2"
bind "Z AXIS NEG" "+attack"

bind "JOY1" "+jump"
bind "JOY2" "+reload"
bind "JOY3" "+use"
bind "JOY4" "impulse 100"

bind "JOY5" "+speed"
bind "JOY6" "phys_swap"

bind "JOY7" "impulse 50"

bind "JOY10" "+zoom"
bind "JOY9" "toggle_duck"

bind "JOY8" "pause"

bind "POV_UP" "slot1"
bind "POV_RIGHT" "slot2"
bind "POV_DOWN" "slot3"
bind "POV_LEFT" "slot4"

joystick 1
sk_autoaim_mode 2
hud_fastswitch 2
+jlook

player_limit_jump_speed 0

To mimic the “undo360controller” as described for “Half-Life 2: Epsiode 2” and others, create a file called “undo360controller.cfg” with the following content:


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crosshair 1
hud_draw_fixed_reticle 0
joystick 0
sk_autoaim_mode 1
hud_fastswitch 0
hud_quickinfo 1

More details can be found here:

 

Step 5 – Configuring for ALL Games on your Mac

Now, I’m fully aware that there are more games for the Mac than just those awesome Half-Life games. For those you might want to consider, and even for Half-Life 2, the use of a so called JoyStick Mapper application that map a joystick action to mouse or keyboard inputs. These tools really improve the experience of your XBox 360 Controller on Mac.

Some example applications:

 

Do you have suggestion or alternatives? Please post them in the comment section!

Joystick Mapper

Of all the tools that can map joystick actions to key strokes or mouse moves, I’ve picked “Joystick Mapper” as my test candidate – honestly, $5 is a steal considering the amount of work that actually goes into developing a tool like this.

First off all you’ll need to get Joystick Mapper of course, it’s available for $4.99 at the Apple App Store.

Keep in mind that you have to connect your joystick before starting Joystick Mapper, or go to “Quick Options” and click “Refresh Joysticks” (or press   R ), so your connected Joystick will be seen.

We will need to create a preset for our game preferences, which is easy.
Just open Joystick Mapper and click “Add New Preset“, and a new window opens.

Joystick Mapper - Create a new Preset

Joystick Mapper – Create a new Preset

Enter a name for future reference, as it’s typically created for a specific game or user (“My Game” in the screenshot) and for each joystick/player, click “Add a new joystick“.

Now that we have identified our joystick, time to “bind” joystick inputs to keyboard or mouse moves, which is a surprisingly easy thing to do.

Click on “Add new bind“, and next click “scan” and press the button or or control of your Game Controller that you’d want to use, or select on manually. Next select a keyboard or mouse action – pretty much everything you’ll ever need is in the list.

Rinse and repeat for all the buttons you’d like to use.

Joystick Mapper - Bind keys or mouse actions to your game controller

Joystick Mapper – Bind keys or mouse actions to your game controller

If needed, you can do this again for other Game Controllers – and to make it easy there is is little “Clone” icon in the upper right corner so you can replicate for other controllers.

You can close this window when you’re done.

To use the preset, simply set a checkmark before the preferred preset (profile) you’ve created for the game you’re about to play. Once checked simply start the game and you’re good to go!

 Note : Do NOT close Joystick Mapper before starting the game – keep it running! You can use “  H ” to hide the window.

Joystick Mapper - Enable your Preset before starting your game

Joystick Mapper – Enable your Preset before starting your game

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Comments


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  • Apr 28, 2015 - 4:09 PM - Wonka Comment Link

    ControllerMate.

    Reply

    Wonka

    • Apr 29, 2015 - 2:49 AM - hans - Author: Comment Link

      Thanks Wonka for the tip.

      Controllermate is quite powerful, so for those interested: http://www.orderedbytes.com/controllermate/

      I did not pick that one because of it’s price ($24.99) and the fact that it seems rather large.
      I’ve been using XBox360 Controller for Mac which is free and can be downloaded above …

      Reply

      hans

    • Nov 8, 2016 - 9:21 PM - Tony Comment Link

      I didn’t buy the Xbox from the store yet from gamestop and the reciever was not included so what can I do to connect me controller.

      Reply

      Tony

      • Nov 9, 2016 - 7:16 AM - hans - Author: Comment Link

        Good question (not to mention: I’m curious what we can do with the new XBox-S controller, since it seems to be suing Bluetooth).
        Without a receiver (wireless) you would not be able to do much I’m afraid.

        Reply

        hans

  • Jul 31, 2015 - 10:11 PM - Cody Comment Link

    Ok so I’ve got the wireless 360 controller working on my MacBook, but I can’t seem to get a second one to work. Any help would be great

    Reply

    Cody

    • Aug 1, 2015 - 3:15 AM - hans - Author: Comment Link

      Hi Cody,

      wish I could help … but I don’t have a second XBox 360 controller.
      I would assume you’d need the one a second receiver (which I do not have).

      I assume that not all games support multiple controllers, but JoyStick Mapper seems to have the ability to map a second Joystick (controller) to certain keystrokes. So I would think this should work.

      Reply

      hans

  • Dec 27, 2015 - 9:43 AM - Blurp Comment Link

    Really thank you man !!

    Reply

    Blurp

  • Jan 16, 2016 - 4:40 PM - summer Comment Link

    I can’t find the step two button on connecting the controller. i do not have an actual mouse. please help!

    Reply

    summer

    • Jan 17, 2016 - 5:56 AM - hans - Author: Comment Link

      The drawing in step 2 is actually the receiver that came with your “XBox 360 controller for Windows”.
      So if you bought the XBox 360 controller for Windows, it comes with controller and receiver dongle/unit.

      Now that I look at it (I took the image from the Microsoft website), it could be confused with a mouse indeed .

      Reply

      hans

      • Aug 4, 2016 - 9:20 PM - Lauren Comment Link

        Hi, 

        I downloaded the driver and it still doesn’t recognize the controller (the drop down menu says no devices found). I can’t do step two because my controller has a USB cable plug in. The green light around the logo is flashing, so I know my computer at least recognizes something is there and/or the controller is working. 

        Reply

        Lauren

        • Aug 5, 2016 - 4:23 AM - hans - Author: Comment Link

          Hi Lauren,

          The green light should not be blinking, it should be solid.
          You can try this driver as an alternative (I just updated the article to reflect that).

          Reply

          hans

  • Jan 23, 2016 - 5:50 PM - Adam Comment Link

    I have been trying to connect a controller for a while, I have the correct .dmg and have a receiver and controller, but It still doesn’t want to connect. Any thoughts?

    Reply

    Adam

    • Jan 24, 2016 - 3:53 AM - hans - Author: Comment Link

      Hi Adam,

      First thoughts:

      Check the battery of the controller, and make sure the sync (in Step 2) worked correctly.
      You could, if available, test it on a Windows PC to make sure controller and receiver work together.

      Can you describe what is happening, or not, and/or what kind of error messages you see?
      What Mac OS X version are you running? I haven’t used the controller like this for a while, maybe the driver is incompatible with the latest MacOS X version?

      Reply

      hans

  • Feb 10, 2016 - 8:15 AM - NLIWilson Comment Link

    That’s some highly subjective speculation as to why Apple don’t have copyright licences for hardware & software they don’t produce or indeed have any involvement with? Tell me, when you buy a new printer do you expect Apple to provide drivers for it? Apple provide drivers for “standard” controllers because they’re generic and loosely standardised, so don’t require any licensed drivers but xbox 360 controllers (for no reason whatsoever) are fudged so they can’t be used with a generic driver. you’re attacking Apple for 1) not providing something other people don’t expect them to provide and I’m really not sure why you do? :\ and 2) an issue Microsoft have caused, not Apple.

    Reply

    NLIWilson

    • Feb 10, 2016 - 4:05 PM - hans - Author: Comment Link

      Hi NLIWilson!

      Maybe I worded it  open for interpretation in multiple ways – I did not mean to attack Apple, I’m an Apple fan myself.  

      I was just trying to say that neither Apple nor Microsoft seem to provide the means to use such a controller on a Mac. It’s obviously not Apple’s responsibility to provide drivers for every [any] 3rd party device on the market.  It’s more of a responsibility for the hardware manufacturer to do so.

      The more correct statement should probably be more like this:
      Apple doesn’t provide drivers for 3rd party hardware like this controller, obviously, but the hardware supplier, Microsoft, doesn’t supply drivers for Mac OS X either. The message being: it’s up to the user to figure it out – which is too bad.

      I’m sorry if this if this was interpreted this way, and possibly offended anyone. I’ll correct the text. 

      Reply

      hans

    • Feb 10, 2016 - 4:11 PM - hans - Author: Comment Link

      I hope you think the new text is more appropriate …. 

      Reply

      hans

      • Feb 10, 2016 - 5:15 PM - NLIWilson Comment Link

        That’s much clearer, I see where you’re coming from now.

        BTW: I agree with you that there’s no reason Microsoft should withhold Mac drivers, especially as the fact that you can’t use Xbox controllers with a generic driver is an artificial limitation.

        I have an Xbox controller working with one of our MacBooks because when games are available for Mac they usually run very well with a minimum of faffing around.  :)

        Reply

        NLIWilson

      • Feb 11, 2016 - 3:29 AM - hans - Author: Comment Link

        No problem, I understand how it could be misread ….

        I wish the gaming world would pay more attention to other platforms than Windows. My MacBook Pro (15″ retina) can run all games I’ve tried so far just fine. Unfortunately, not all games are available for Mac … so I have to switch to BootCamp every now and then … 
        Kind-of a waste of space just for games, not to mention the expensive Windows license.

        Reply

        hans

  • Feb 22, 2016 - 9:49 AM - apophasis Comment Link

    Thanks for the good info!  Controller hardware was my problem…  Hope I can save somebody a head-banging session…

    The first controller I tried was a “PowerA” “ProEX” wired Xbox 360 controller from the local Mall_Wart.  The GitHub driver got it working, but annoyingly not for the game I wanted to play; Steam could use it, but not Dirt3.  It would work the Big Picture menus, but refused to start the game, or work with the game at all.  Tried everything, remapped buttons, no joy.  After a day of frustration, I returned it and tried a cheap wired replacement Playstation controller, which didn’t work with Steam or the game, buttons wouldn’t map right, and was fail.  Tried a “PowerA” brand Xbox One wired controller- total fail. 

    Then, I tried the PDP Afterglow Xbox wired controller, in conjunction with the most recent release of the driver from GitHub.  Win!  Works perfect, dual rumble and all, works great with DiRT 3 and Portal 2.  DiRT looks great on the 27″ iMac screen at full res, runs great, and is super fun, btw.  Can’t believe I didn’t set this up before!

    The PDP Afterglow is a clear controller with LED’s, looks a little cheezy to me, but who cares?  You can turn the LED’s off, leave them on, or set them to flash and distract you every time the pad rumbles, if you enjoy that sort of thing.  

    Happy gaming, and note that not all controllers are created equal; beware aftermarket Chinese “Xbox” controllers, not all of which work as original, apparently, because of arcane driver signing, manufacturer codes, or whatever else.  Contrary to the slogan, sometimes, it just doesn’t work.   

    And unfortunately, the left stick on my new controller is slightly misaligned, pulls right constantly.  You can see it in the driver test utility; when the stick is neutral position, it is giving some right input.  I’ll return it and if the gods of mass-market consumer crap smile on me, maybe I’ll get a good one…  Fifth try is the charm?  Based on my experience, I’d avoid the local Mal-Wart for your Mac controller needs.  YMMV, good luck! 

    Reply

    apophasis

    • Feb 23, 2016 - 4:21 AM - hans - Author: Comment Link

      Awesome info Apophasis!

      I never had tested this with clone controllers – good to know thought that they are not all equal (interfacing wise).
      The “PDP Afterglow”, would that be the same one as this one offered at Amazon?
      (just asking for folks looking for a controller – it does indeed look cheesy )

      Now that I’m looking … Maybe it’s overpriced at Amazon, since the original (also overpriced) is just as expensive. The official wireless controller from Microsoft is only $2 more. I’m sure Walmart offered the “PDP Afterglow” cheaper … 

      Reply

      hans

  • Mar 7, 2016 - 4:38 PM - Heather Comment Link

    Hi, this works great but for some reason I can’t get my d pad to work while I’m in-game. I don’t know if it is just L4D2 that has the issue or if it’s everything ’cause I haven’t tried it with anything else. But would you have to know why the d pad doesn’t work?

    Reply

    Heather

    • Mar 8, 2016 - 3:42 AM - hans - Author: Comment Link

      Hi Heather!

      It could be that you need separate configuration of the D-Pad buttons. If you see the “Half-life 2” config file, then I’d assume that Left 4 Dead 2 would be able to work with that config file as well (since they seem to share the same engine).

      Reply

      hans

  • Apr 3, 2016 - 10:02 AM - Anthony Hall Comment Link

    Hi There, 

    I’ve managed to download the software and the 360 controller appears in my mac settings. Its says no device found though. When I plug the USB controller into the mac the Flashing circles appear on the controller for a second then stop. What have I done wrong?

    Thanks

    Anthoyn

    Reply

    Anthony Hall

    • Apr 3, 2016 - 11:08 AM - hans - Author: Comment Link

      Hi Anthony,

      could it be that you didn’t sync the controller and the USB dongle?
      See Step 2;

      Now follow these steps to get connect (one time only) your XBox 360 controller:

      • Press the big XBox logo button (a.k.a. the “Guide” button) on the game controller for it to switch on.
      • Press the button on the USB receiver.
      • Press the Connect button on the game controller.

      The circle around the Xbox button should light up one quarter of the circle indicating the controller number.

      Other guess would be the batteries of the controller (I’m just guessing here).

      Reply

      hans

  • May 19, 2016 - 1:53 PM - Chase Comment Link

    Hi

    I have a wired 360 controller and downloaded the driver, but when i plug in the controller the lights go on, and i can see it under hardware in “about this mac” but it does not show up in the system preferences “xbox 360 controllers” menu.

    any help would be great, thanks!

    Reply

    Chase

    • May 21, 2016 - 3:19 PM - hans - Author: Comment Link

      Hi Chase,

      sorry for the late reply, I’m traveling for work at the moment.
      Which Mac OS X version are you running?

      Reply

      hans

  • Jul 4, 2016 - 5:54 PM - Adam Comment Link

    Okay, everyone I figured it out finally after a few months break, and working all afternoon BUT… I now have everything mapped, to the controller, using Joystick Mapper, but I can’t figure out how to connect it to Minecraft. Any ideas, suggestions, or answers.

    Thanks, Adam

    Reply

    Adam

    • Jul 5, 2016 - 5:19 AM - hans - Author: Comment Link

      Hi Adam,

      good to hear you’ve got the controller to work.
      Unfortunately, I’ve never played Minecraft, but I did find this article, which might be helpful for you (I have not tested this).

      Reply

      hans

  • Jul 8, 2016 - 8:05 AM - Kyri Comment Link

    Hi I am using an official wireless 360 controller. I have installed everything and on the xbox 360 controllers panel it says “no devices found” and when I try to sync the controller it doesn’t sync, the light on the receiver and controller flash but never establish a connection. It connects to my xbox 360 but I also have the same problem on my PC where the controller just doesn’t want to sync

    Reply

    Kyri

    • Jul 8, 2016 - 9:16 AM - hans - Author: Comment Link

      Hi Kyri,

      I assume you are referring to figure 3, sync controller with the wireless/USB receiver? This process:

      Press the big XBox logo button (a.k.a. the “Guide” button) on the game controller for it to switch on.
      Press the button on the USB receiver.
      Press the Connect button on the game controller.
      The circle around the Xbox button should light up one quarter of the circle indicating the controller number.

      From the Microsoft FAQ:

      If the binding instructions are not working, try the following solutions:

      Ensure you’re within range (6 meters or less) of the adapter and it’s in line of sight to the controller.

      If you have an Xbox controller, try rebinding your controller to the console by pressing the bind button on the console, and then the bind button on the controller. The LEDs will flash and become solid when the binding is successful. If your controller does bind, you have isolated the issue to the Wireless Adapter for Windows. If your controller does not bind to your console, see Set up the Xbox Wireless Adapter for Windows.

      Unplug your adapter, reboot your device, and then plug it back in (to another port if possible), and try again.

      Maybe this Forum topic might be helpful as well.

      Reply

      hans

  • Jul 16, 2016 - 4:59 PM - Imke Comment Link

    Hi! I’m using a wired xBox 360 controller and installed the driver successfully. But in the xBox 360 control panel it says that no device is found. When I plug in my controller the lights flash for a sec and then stop. I’m using OS X El Capitan so maybe thats why? Any solutions yet?

    Thanks!

    Imke

    Reply

    Imke

  • Aug 2, 2016 - 10:54 AM - Andy Comment Link

    I think in theory this could work. The same process yet not as detailed can be found on the app store, look for Joystick Doctor. It too says the 360 controller drivers can be downloaded from GitHub. I downloaded the driver, to complete installation I restarted my mac. Upon logging back in I checked system preferences the 360 controller icon was there. I started to notice my mac was running slow, web pages took mins to load before it was seconds. To be on the safe side I ran BitDefender Virus Scanner, it’s been scanning for 15 mins now and has found 60 different virus’s. I would advise people to look elsewhere for 360 controller drivers, that being said I highly doubt my comments will be posted on this site.

    Reply

    Andy

    • Aug 2, 2016 - 1:53 PM - hans - Author: Comment Link

      Hi Andy,

      Of course your comment will be posted …!  
      I hate viruses and malware just as much as most, and … I’m not the creator of the driver either. On my Mac it runs just fine thought, no slow downs or anything weird..

      From what link did you download the driver?
      Just so we can alert other users.

      FYI: Based on your comment, just to be sure, I ran the latest Malware bytes Anti Malware for Mac (1.2.4) and it found zero nasty stuff with the version found in the greenbox (DOWNLOAD – XBox360 Controller for Mac) in the beginning of the article.

      Reply

      hans

    • Aug 2, 2016 - 4:55 PM - hans - Author: Comment Link

      Did scan with Avast for Mac as well – no infections in the file hosted on Tweaking4All.com.

      Reply

      hans

  • Aug 5, 2016 - 4:31 AM - hans - Author: Comment Link

    UPDATE:

    Just made the latest version (0.16.3) available.

    Reply

    hans

  • Aug 8, 2016 - 10:03 PM - Rudah Comment Link

    Hi! Thanks for your guide.

    I did all the steps! 

    I Bought the microsoft receiver.

    I Install the driver

    Everything works fine, I can control de steam menu (Big Picture mode). Steam recognize my control, however when I launch CSGO it didn’t recognize. I’ve tried every common in the console (exec 360controller; exec controller.360.cfg; exec everythingifoundintheweb) I also have downloaded some cfg from internet that I found in the steam forum, without solution. I just wanna play CSGO with my xbox 360 wireless control. Please, Help me..

    Reply

    Rudah

    • Aug 9, 2016 - 4:18 AM - hans - Author: Comment Link

      Hi Ruhad,

      I don’t have CSGO, but AFAIK this is based on the Half-Life engine as well.
      This is however a game specific issue – support by Steam does not mean automatic support in Steam games.

      I assume you followed these instructions (source) – I’m just posting it here, incase it works for others:

      • Run Steam in “Big Picture” mode, which is Steam’s attempt at making their interface more console friendly. 
      • Start a game of CSGO, choose your team and open up your console (~). 
      • Type the command: “exec controller.360.cfg”, hit enter.
      • Type the command: “joystick 1”, hit enter.
      Since it uses “controller.360.cfg”, I’d assume you have that file with CSGO. Maybe read that thread (which you probably already have done).
      One user even reported that he did none of these steps, just the home screen go into options and then press controller. Then press enable.
      This thread also describes similar steps in more detail, but I assume you’ve done that as well.
      If none of these work; consider removing and reinstalling CSGO, just so all settings and changes are back to default. Then follow the steps above. As you can see, I did try a few Valve games and got this to work as described without any issue … (but I still prefer playing with keyboard and mouse haha).

      Reply

      hans

      • Aug 9, 2016 - 7:27 AM - Rudah Comment Link

        thanks for The answer ! Sorry for my bad English too. XD.

        I’ll try what you said, reinstall the cs go. I saw a lot of people saying that can play csgo with a Xbox control however I just saw in windows computer. In the steam forum I saw one guy saying that he could just enabling the controller option in csgo menu. As I said I’ll try to reinstall and will notice you if it works. The only way i found that works is using the Game Companion, but still not so good to play, the jogability is freak. Thanks again for the answer! 

        Reply

        Rudah

      • Aug 9, 2016 - 8:32 AM - hans - Author: Comment Link

        No problem, your English is good enough for me to understand 

        I read about other Mac users who’ve used the XBox 360 controller with CSGO, so I suspect that it should work.

        Let us know how things work out! 

        Reply

        hans

    • Sep 13, 2016 - 11:14 PM - Kyle Comment Link

      I used to play CS GO on my macbook pro with a 360 wired controller no problem. It was wonderful but when I updated to El Capitan it stopped working. Ive tried every configuration in the console and multiple 360 drivers and .cfg files on the web to no avail. I read somewhere that the new operating system may read the controller differently so the game can’t see it. The controller works in big picture mode so I don’t know if thats necessarily true. I may try to wipe my macbook and start all over again with my original os and see if it’ll work again. I just want to play cs go with my controller again. Keyboard and mouse is just to alien to me. Please help!

      Reply

      Kyle

      • Sep 14, 2016 - 4:10 PM - hans - Author: Comment Link

        Well, not sure what to say besides: well that sucks!
        I have not ran into this issue. My controller still works under El Capitan.
        Even though a fresh install of MacOS X should not be needed, it might clear some of the “leftovers” of the different drivers you’ve tried.

        Reply

        hans

  • Aug 21, 2016 - 2:04 PM - Cheese Nip 2 Comment Link

    Hello,

    I have an Afterglow 360 controller and am trying to use it with my Mac (which is running Yosemite).  I have all the right things downloaded (as far as I can tell) and the controller lights up when plugged in.  I opened the .dmg and the .pkg, restarting my computer. However, when I go into System Preferences to set up the controller, the option is  grayed out and I can’t click it.  Any idea what the problem could be?  Am I missing a step?

    Reply

    Cheese Nip 2

    • Aug 21, 2016 - 3:25 PM - hans - Author: Comment Link

      Hi Cheese Nip 2,

      I’m not sure if these drivers support an Afterglow 360 controller.
      The developer however offers to help and start supporting your controller (if not already), but you’ll have to submit ProductID and VendorID (from the USB device) so he can add support. More details here.

      Hope this helps, from what I’ve read so far, he seems very willing to add support.

      Quote:

      These can be found by accessing the Apple menu, selecting “About this Mac”, and then selecting “System Report…” on the “Overview” tab. On the left hand side of the new window, select the “USB” option under “Hardware”. If the controller is plugged in, there should be an entry in this window called “Controller”.

      Reply

      hans

  • Oct 26, 2016 - 1:27 PM - Jordan Comment Link

    Hey, I’m trying to open the driver from my downloads folder but I get an error saying “Image data corrupted”, any help? Thanks.

    Reply

    Jordan

    • Oct 27, 2016 - 9:28 AM - hans - Author: Comment Link

      Hi Jordan,

      are you downloading the driver fro Tweaking4All? Or from the original source?

      Reply

      hans

      • Dec 23, 2016 - 6:12 PM - jason Comment Link

        is there a difference because when i downloaded the driver it also said image data corrupted. 

        Reply

        jason

        • Dec 24, 2016 - 11:34 AM - hans - Author: Comment Link

          There will be a difference yes … the original source is more likely to be to date.

          Which of the drivers did you download?

          – 360Controller (from Tweaking4All or Github)
          – XBoxController (Github) — that one seems a little outdated

          Reply

          hans

  • Nov 26, 2016 - 4:38 AM - Drumsofmankind Comment Link

    Can you use the xbox 360 (wired) controller on the steam link (hardware) and Mac OS?

    Reply

    Drumsofmankind

    • Nov 26, 2016 - 2:50 PM - hans - Author: Comment Link

      In all honesty, I have only tried the wireless controller, and that worked with the Steam games I tested.
      I would assume this goes for the wired model as well, but I have to say that I didn’t test it and I did test only a handful of games on Steam with the wireless controller.

      Reply

      hans

  • Dec 10, 2016 - 4:59 PM - gaspachob Comment Link

    I got stuck on step 2 because the controller won’t connect 

    Reply

    gaspachob

    • Dec 11, 2016 - 12:31 PM - hans - Author: Comment Link

      Hi Gaspachob!

      Sorry to hear you’re running into issues.

      I’m assuming you’re using the official Microsoft XBox 360 controller for Windows and that pairing (controller vs dongle) isn’t working?
      In that case, you could try temporary hooking it up to a PC and see if you get pairing to work. If it fails there then we know that there is an issue with the controller and/or dongle.

      Reply

      hans

  • Jan 5, 2017 - 5:38 PM - Meme Comment Link

    whenever i download the download and try and open it it says it doenst have an application to put it, What do i do?

    Reply

    Meme

    • Jan 6, 2017 - 9:31 AM - hans - Author: Comment Link

      Hi Meme,

      Which link are you using to download? From Tweaking4All or from one of the original sources (recommended).
      Do you get the message when opening the DMG (assuming you downloaded it from Tweaking4All)?
      Or after trying to open a file in the DMG?

      Reply

      hans

  • Feb 7, 2017 - 2:49 PM - Danny Comment Link

    I’m using a wireless Xbox 360 controller with the charge/sync cable that came with the controller plugged in to a USB port on my Mac, I have installed the driver and the Xbox 360 Controller pane is visible in System Preferences, but it says “no device found.” The green light on the center of my controller is flashing. Any ideas how to get my controller to be found?

    Reply

    Danny

    • Feb 8, 2017 - 9:09 AM - hans - Author: Comment Link

      Hi Danny,

      I have not tried tis particular setup (wireless controller wired to the Mac), and I’m not sure if this would work.
      One thing is for sure though; your Mac is not seeing the controller.
      Either the cable is not suitable for this kind of use (can anyone confirm this?), or … the controller is simply not connecting to your Mac. For the latter; do you have the dongle/receiver available?

      Reply

      hans

  • Feb 16, 2017 - 4:21 PM - Jimmy Comment Link

    idk how to use this…

    Reply

    Jimmy

    • Feb 16, 2017 - 4:24 PM - hans - Author: Comment Link

      Hi Jimmy … 

      Ehm … could you be more specific? 
      What do you mean with “how to use this”? You mean in games? Or specific games?

      Reply

      hans

  • Feb 23, 2017 - 8:44 PM - Joshua Comment Link

    I hvae done everything right! I installed the drivers, I bought the receiver, and I have a microsoft licensed xbox 360 remote, but it will not connect at all. Please help?

    Reply

    Joshua

    • Feb 24, 2017 - 9:20 AM - hans - Author: Comment Link

      Hi Joshua,

      Did you controller connect to the dongle?
      If not and in case you do not get it to connect; try using a Windows PC from family or a friend, to sync controller and dingle first.
      Normally that would not be needed, but I have heard of one other users experiencing issues with the initial sync as well, and this approach seems to fix it.

      Hope this helps … 

      Reply

      hans

  • Mar 20, 2017 - 12:04 AM - rjgrullon Comment Link

    I’m thinking about getting a wired Xbox 360 Controller for my 15″ MacBook Pro w/Touch Bar. Has someone successfully tried this? I’m on OS X Sierra and would be using Aukey’s USB-A to USB-C adapters for some Rocket League on Steam. Thanks in advance.

    Reply

    rjgrullon

    • Mar 20, 2017 - 8:51 AM - hans - Author: Comment Link

      Hi Rjgrullon,

      I almost bought the new Mac … well, until I noticed how Apple dropped MagSafe (which has saved me from breaking my MacBook/cable on numerous ocassions) and the regular USB connector … 

      I would assume it would work, but I have not been able to test it.
      How are you liking your MacBook w/touchbar?

      Reply

      hans

      • Mar 20, 2017 - 11:15 PM - rjgrullon Comment Link

        So far it’s great, specially coming from a Late 2008 MacBook. I still haven’t found a controller that I’m sure will work. Most have shady reviews on Amazon, even the originals.

        Reply

        rjgrullon

      • Mar 21, 2017 - 9:14 AM - hans - Author: Comment Link

        Nice, yeah I really badly wanted to get one … (I have a MBP 15″ 2013) but was sorely disappointed by lacking MagSafe and regular USB, and no touch screen, and I had hoped for a more capable GPU (thinking VR support). Oh well, we will see how things change with the next model – truly love MacOS (yes, I tried switching back to Windows, but I just can’t hahah).

        As for buying a controller; my advise would be to buy a genuine Microsoft. The 3rd party controllers are known to have issues when it comes to working with the Mac (and sometimes even Windows). I still have to try my XBox One controller with my Mac, then newer (white) models are said to work with Bluetooth. I have seen reports that all XBox One controllers should work with the 360Controller driver (use micro USB cable). I have not yet seen anything based on the Bluetooth option.

        Reply

        hans

  • Apr 12, 2017 - 1:00 PM - Germán - Author: Comment Link

    Thank you very much ! Works on MacOs Sierra 10.12.4

    Reply

    Germán

    • Apr 13, 2017 - 10:18 AM - hans - Author: Comment Link

      Awesome! Thanks for taking the time to post your feedback! 
      Much appreciated! 

      Reply

      hans

  • Apr 13, 2017 - 6:19 PM - jim Comment Link

    CORRUPTED FILES

    Reply

    jim

    • Apr 14, 2017 - 2:04 PM - hans - Author: Comment Link

      Hi Jim,

      where did get the message about corrupted files? From the download here? If so; which one?
      I’d like to triple check to make sure.

      Reply

      hans

      • Apr 16, 2017 - 8:07 PM - Tom G Comment Link

        It’s when you try to download the driver. the .dmg file.

        Reply

        Tom G

      • Apr 17, 2017 - 9:15 AM - hans - Author: Comment Link

        Thanks Tom!

        I finally managed to reproduce the issue. I right away updated to the latest version (0.16.4).
        I tested this on my Mac, and this one should work correctly. Please give it a try! 

        Apologies for the inconvenience.

        Reply

        hans



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