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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

Hallo,

can anybody help me with this code.

I would like to have a build-up running light, the built-up about 0.5sec stands and then completely off without effect.

So a kind of turn signal.

But this only wen i push a button.

Am an absolute newbie and can not continue.

Thank you

#include <FastLED.h>
#define NUM_LEDS 46 
#define DATA_PIN 2
int buttonPin = 4; // the number of the pushbutton pin
CRGB leds[NUM_LEDS];
void setup() { 
  LEDS.addLeds<WS2812,DATA_PIN,GRB>(leds,NUM_LEDS);
  LEDS.setBrightness(100);
  pinMode(buttonPin, INPUT);
}
void fadeall() { for(int i = 0; i < NUM_LEDS; i++) { leds.nscale8(250); } }
void loop() {
  int buttonState = digitalRead(buttonPin);
  static uint8_t hue = 0;
  if(buttonState == HIGH)
  for(int i = 0; i < NUM_LEDS; i++)
  {
     leds = CRGB(255, 102, 0);
    FastLED.show(); 
    fadeall();
     delay(10);
  }
  for(int i = 0; i < NUM_LEDS; i++)
  {
    leds = CRGB(0, 0, 0);
    FastLED.show(); 
    fadeall();
      delay(10);
  }
  if(buttonState == LOW)
  {
    for(int i = 0; i < NUM_LEDS; i++)
    leds = CRGB(0, 0, 0);
    FastLED.show(); 
    }
}

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 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

Hi Robiv8,

is this related to this comment post?

If not, what is the exact effect you're looking for?

I did go through your code, and noticed a few things. Your code could compile just fine, but it wouldn't do what you'd expect it to do.
Granted, I didn't look at what the code exactly does, I'd need to understand better the effect you're looking for.
You're missing a few accolades ( { and } ). See also "If then loops", but I'm sure you already get the concept. 

As you can see below; organizing your code makes it more readable as well. 

#include <FastLED.h>
#define NUM_LEDS 46 
#define DATA_PIN 2
int buttonPin = 4; // the number of the pushbutton pin
CRGB leds[NUM_LEDS];
void setup() { 
  LEDS.addLeds<WS2812,DATA_PIN,GRB>(leds,NUM_LEDS);
  LEDS.setBrightness(100);
  pinMode(buttonPin, INPUT);
}
void fadeall() { for(int i = 0; i < NUM_LEDS; i++) { leds.nscale8(250); } }
void loop() {
  int buttonState = digitalRead(buttonPin);
  // static uint8_t hue = 0; // <-- does not seem to be used anywhere
  if(buttonState == HIGH) { // <-- missing "{" here
  for(int i = 0; i < NUM_LEDS; i++)
  {
     leds = CRGB(255, 102, 0);
    FastLED.show(); 
    fadeall();
      delay(10);
  }
  for(int i = 0; i < NUM_LEDS; i++)
  {
    leds = CRGB(0, 0, 0);
    FastLED.show(); 
    fadeall();
      delay(10);
  } } // <-- missing "{" here
  else // <-- you can use "else" here (since a button is either LOW or HIGH ;-)
  {
    for(int i = 0; i < NUM_LEDS; i++) { // <-- missing "{" here
    leds = CRGB(0, 0, 0); } // <-- missing "{" here
    FastLED.show(); 
  }
}

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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

Hallo Hans,

I would like to rebuild my Vespa

see video from min. 01:33 - 01:40

YouTube Video TurnLight


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 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

I'll go dig up my Arduino, power supply and LED strips. This effect shouldn't be too hard. 


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 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

Alrighty, you may like this one ... I've attached a video of the effect (at 5 seconds, I press the button briefly).

As usual, you'll need to:
- set the number of LEDs (NUM_LEDS 60),
- pin for the LEDs (PIN 5), 
- pin for the button (BUTTON 2), and
- the number of swipes (blinkcount = 5).

You also may want to experiment with the values I have used in the "delay()" instructions as well (slower/faster/etc).

CAUTION:
For the switch you'll need a slightly different electrical approach - see attached image button.png for the schematics (source).
Just follow the original schematics, however you need to remove the switch (the yellow wires) and add this instead:

GND -> 10K Ohm resistor -> pin 2.
Pin 2
-> one side of the switch.
+5V (Arduino)
-> other side of the switch.

The color code of the resistors are (see also my resistor calculator):

470 Ohms = yellow, violet, brown,
10 Kilo Ohms = brown, black, orange.

I have also attached the source as a .ino sketch, and I'm assuming you're using the FastLED library (recommended).
You may also notice that I simplified the code, by removing anything NeoPixel related.

What it does: when the button is being pressed, it will do the effect 5 times (= blinkcount).

#include "FastLED.h"
#include <EEPROM.h>
#define NUM_LEDS 60 
#define blinkcount 5
CRGB leds[NUM_LEDS];
#define PIN 6 
#define BUTTON 2
byte selectedEffect=0;
int buttonState = 0;
void setup()
{
  FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
  pinMode(BUTTON, INPUT);
}
void loop() { 
  buttonState = digitalRead(BUTTON);
  if (buttonState == HIGH) {
    
    for(int blink=0; blink<blinkcount; blink++) {
      
      for(int i=0; i<NUM_LEDS; i++) {
        leds.setRGB(255,50,0);
        FastLED.show();
        delay(10);
      }
      
      delay(200);
       // Cleanup swipe after swipe
      //setAll(0,0,0);
      for(int i=0; i<NUM_LEDS; i++) {
        leds.setRGB(0,0,0);
        FastLED.show();
        delay(10);

      }
      
      delay(200);
      
    }
    setAll(0,0,0);
  }
  else {
    setAll(0,0,0);
  }
}

// Set all LEDs to a given color and apply it (visible)
void setAll(byte red, byte green, byte blue) {
  for(int i = 0; i < NUM_LEDS; i++ ) {
    leds.setRGB(red, green, blue); 
  }
  FastLED.show();
}

In this code it does a cleanup swipe after each swipe - which is something you may want or not.
If you do not want this, and just want the leds to go dark right away, then change the code to this (compare the bold section in the code to see what and where).

#include "FastLED.h"
#include <EEPROM.h>
#define NUM_LEDS 60 
#define blinkcount 5
CRGB leds[NUM_LEDS];
#define PIN 6 
#define BUTTON 2
byte selectedEffect=0;
int buttonState = 0;
void setup()
{
  FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
  pinMode(BUTTON, INPUT);
}
void loop() { 
  buttonState = digitalRead(BUTTON);
  if (buttonState == HIGH) {
    
    for(int blink=0; blink<blinkcount; blink++) {
      
      for(int i=0; i<NUM_LEDS; i++) {
        leds.setRGB(255,50,0);
        FastLED.show();
        delay(10);
      }
      
      delay(200);
       // Instant black after swipe
      setAll(0,0,0);
     
//for(int i=0; i<NUM_LEDS; i++) {
      //  leds.setRGB(0,0,0);
      //  FastLED.show();
      //  delay(10);
      //}
      
      delay(200);
      
    }
    setAll(0,0,0);
  }
  else {
    setAll(0,0,0);
  }
}
// Set all LEDs to a given color and apply it (visible)
void setAll(byte red, byte green, byte blue) {
  for(int i = 0; i < NUM_LEDS; i++ ) {
    leds.setRGB(red, green, blue); 
  }
  FastLED.show();
}

Hope this is what you're looking for.


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 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840

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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

Woohhooo

That's more than I expected.

Thank you very much

I'll test it tonight.


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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

That's exactly what I wanted.
Great support, thank you very much.

I dare not ask how I can change direction. Now from right to left to left to right.


ReplyQuote
 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

Hi Robiv8!

You're most welcome! Glad this is what you were looking for.

To change direction, you'll just have to flip the direction,
So these 2 for-loops:

      for(int i=0; i<NUM_LEDS; i++) {
        leds.setRGB(255,50,0);
        FastLED.show();
        delay(10);
      }
      
      delay(200);
      
      //setAll(0,0,0); 
      for(int i=0; i<NUM_LEDS; i++) {
      leds.setRGB(0,0,0);
      FastLED.show();
      delay(10);
      }

could become:

      for(int i=0; i<NUM_LEDS; i++) {
        leds[NUM_LEDS-i].setRGB(255,50,0);
        FastLED.show();
        delay(10);
      }
      
      delay(200);
      
      //setAll(0,0,0); 
      for(int i=0; i<NUM_LEDS; i++) {
        leds[NUM_LEDS-i].setRGB(0,0,0);
        FastLED.show();
        delay(10);
      }

(untested)

So combined, using 2 buttons (left and right), this may work (again: untested);

#include "FastLED.h"
#include <EEPROM.h>
#define NUM_LEDS 60 
#define blinkcount 5
CRGB leds[NUM_LEDS];
#define PIN 6 
#define BUTTONLEFT 2
#define BUTTONRIGHT 3
byte selectedEffect = 0;
int buttonStateLeft = 0;
int buttonStateRight = 0;
bool AButtonPressed = false;
void setup()
{
  FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
  pinMode(BUTTONLEFT, INPUT);
  pinMode(BUTTONRIGHT, INPUT);
}
void loop() { 
  buttonStateLeft = digitalRead(BUTTONLEFT);
  buttonStateRight = digitalRead(BUTTONRIGHT);
  AButtonPressed = (buttonStateLeft == HIGH) || (buttonStateRight == HIGH);
  
  if (AButtonPressed) {
    
    if(buttonStateLeft == HIGH) {
      DirectionCorrection = 0;
    }
    else {
      DirectionCorrection = NUM_LEDS;
    }
    
    for(int blink=0; blink<blinkcount; blink++) {
      
      for(int i=0; i<NUM_LEDS; i++) {
        if(buttonStateLeft == HIGH) {
          leds.setRGB(255,50,0);
        } else {
          leds[NUM_LEDS-i].setRGB(255,50,0);
        }
        FastLED.show();
        delay(10);
      }
      
      delay(200);
      
      // Cleanup swipe after swipe
      //setAll(0,0,0);
      for(int i=0; i<NUM_LEDS; i++) {
        if(buttonStateLeft == HIGH) {
          leds.setRGB(0,0,0);
        } else {
          leds[NUM_LEDS-i].setRGB(0,0,0);
        }
        FastLED.show();
        delay(10);
      }
      
      delay(200);
      
    }
    setAll(0,0,0);
  }
  else {
    setAll(0,0,0);
  }
}
// Set all LEDs to a given color and apply it (visible)
void setAll(byte red, byte green, byte blue) {
  for(int i = 0; i < NUM_LEDS; i++ ) {
    leds.setRGB(red, green, blue); 
  }
  FastLED.show();
}

Hope this helps ... and if you're done with your Vespa, please feel free to share the end result here 


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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

Many Thanks
'DirectionCorrection' was not declared in this scope ?


Oh, I found it myself.
I added that: bool DirectionCorrection = false;
and it does.
Thanks again

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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

So here is the finished result as I wanted it.

Perfect

#define FASTLED_INTERNAL
#include "FastLED.h"
#include <EEPROM.h>
#define NUM_LEDS 36 
#define blinkcount 3
CRGB leds[NUM_LEDS];
#define PIN 2 
#define BUTTONLEFT 4
#define BUTTONRIGHT 5
byte selectedEffect = 0;
int buttonStateLeft = 0;
int buttonStateRight = 0;
bool AButtonPressed = false;
bool DirectionCorrection = false;
void setup()
{
  FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
  pinMode(BUTTONLEFT, INPUT);
  pinMode(BUTTONRIGHT, INPUT);
  LEDS.setBrightness(200);
}
void loop() { 
  buttonStateLeft = digitalRead(BUTTONLEFT);
  buttonStateRight = digitalRead(BUTTONRIGHT);
  AButtonPressed = (buttonStateLeft == HIGH) || (buttonStateRight == HIGH);
  
  if (AButtonPressed) {
    if(buttonStateLeft == HIGH) {
      DirectionCorrection = 0;
    }
    else {
      DirectionCorrection = NUM_LEDS;
    }
    for(int blink=0; blink<blinkcount; blink++) {
      
      for(int i=0; i<NUM_LEDS; i++) {
        if(buttonStateLeft == HIGH) {
          leds.setRGB(255,130,0);
        } else {
          leds[NUM_LEDS-i].setRGB(255,130,0);
        }
        FastLED.show();
        delay(10);
      }
      delay(200);
      
      // Instant black after swipe
      setAll(0,0,0);
      delay(200);
    }
    setAll(0,0,0);
  }
  else {
    setAll(0,0,0);
  }
}
// Set all LEDs to a given color and apply it (visible)
void setAll(byte red, byte green, byte blue) {
  for(int i = 0; i < NUM_LEDS; i++ ) {
    leds.setRGB(red, green, blue); 
  }
  FastLED.show();
}

ReplyQuote
 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

Awesome! Glad this worked out for you! 

And if you ever make a little video of your Vespa; please let me know and/or post it here as well! 


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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

First of all a video how it works and looks.

72 LEDs each 36 for left and 36 for right.

Have it changed for two turn signals with an Arduino Nano.

Once I am in Croatia I will install it.

Thanks again for your help.

YT Video


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(@robiv8)
New Member
Joined: 3 years ago
Posts: 0
Topic starter  

And here on GitHub

Robiv8/TurnSignal-WS2812B


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 Hans
(@hans)
Noble Member Admin
Joined: 8 years ago
Posts: 1840
 

Thanks Robiv8!!

Looks great! Well done! I'm really liking this and curious what it will look like on your Vespa 

I encourage other readers to visit the Github link you provided (link).

Would you mind if I post the picture and the sketch here as well?


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