Based on a question under the LED Strip Effects article, which came with a rather large source code, the topic will be continues here.
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Hello. Let me start with the fact that I’m weak when it comes to Arduino and these things. He tries to create the code from these animations which will change them after pressing the button. I have never succeeded. I was looking on the internet but there was nothing there, only ugly animations and which I could not change for yours. I am sending this code maybe you can do something. My English is not good. I am waiting for a response. Thanks
/*/*
Modified by combining these tutorials
Blink without Delay http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
State change detection (edge detection) http://arduino.cc/en/Tutorial/ButtonStateChange
Adafruit Strandtest https://github.com/adafruit/Adafruit_NeoPixel
http://www.arduino.cc/en/Tutorial/Debounce
https://github.com/EternalCore/NeoPixel_Cylon_Scrolling_Eye
*/
#include <Adafruit_NeoPixel.h>
// constants won't change.
const int buttonPin = 4; // the number of the pushbutton pin
#define PIN 0 //the number of the neopixel pic
#define numPixelsInStrip 21
Adafruit_NeoPixel strip = Adafruit_NeoPixel(numPixelsInStrip, PIN, NEO_GRB + NEO_KHZ800);
// Variables will change:
int ledState = HIGH; // the current state of the output pin
int buttonState; // the current reading from the input pin
int lastButtonState = LOW; // the previous reading from the input pin
long lastDebounceTime = 0; // the last time the output pin was toggled
long debounceDelay = 50; // the debounce time; increase if the output flickers
int programState = 0; // current program seleted -- buttonpresses rotate between programs
int numOfPrograms = 7; // how many programs are there total, not including the off state
//unsigned long currentMillis = 0; //for programs
long previousMillis = 0; // will store last time LED was updated
int neoPixelToChange = 0; //track which neoPixel to change
int neoPixel_j = 0; //stores values for program cycles
int defaultBrightness = 64;
//cylon variables
int fadeDirection = -1;//change sigen to fade up or down
boolean cylonDirection = true; //keeps track of the direction the pixels should swipe
boolean cylonPause = false; //keeps track of the pause inbetween swipes
long delayMillis = 0; // will store the last time the cylon swipe was paused
void setup() {
pinMode(buttonPin, INPUT);
strip.begin();
strip.show(); // Initialize all pixels to 'off'
strip.setBrightness(defaultBrightness); // initialize brightness
}
void loop() {
// read the state of the switch into a local variable:
int reading = digitalRead(buttonPin);
// check to see if you just pressed the button
// If the switch changed, due to noise or pressing:
if (reading != lastButtonState) {
// reset the debouncing timer
lastDebounceTime = millis();
}
if ((millis() - lastDebounceTime) > debounceDelay) {
// if the button state has changed:
if (reading != buttonState) {
buttonState = reading;
// only toggle the LED if the new button state is HIGH
if (buttonState == HIGH) {
//change the program
programState = (programState + 1) % (numOfPrograms + 1); //include numOfPrograms + 1, since there is an off state
}
}
}
// save the reading. Next time through the loop
lastButtonState = reading;
//run the chosen program
switch (programState) {
case 0:
allColor(strip.Color(0,255,0)); //off
break;
case 1:
blinkColor(strip.Color(255,255,255),100); // red
break;
case 2:
colorWipeCycle(strip.Color(255,255,255),500); // green
break;
case 3:
softBlink(strip.Color(255,255,255),defaultBrightness, 50); // blue
break;
case 4:
strip.setBrightness(defaultBrightness); // initialize brightness
rainbow(20);
break;
case 5:
rainbowCycle(5);
break;
case 6:
cylonEye(40, 500); //not sure the pause time is actually working ???????????????????????
break;
default:
// if nothing else matches, do the default
allColor(strip.Color(0,0,0)); //off
} //NOTE if you change the number of programs in the switch statement above, be sure to change the variable numOfPrograms at the top
}
// Fill all the dots with one color
void allColor(uint32_t c) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
}
} // note for a random color, use:
// allColor((unsigned long)random(0x01000000)); // random color
void blinkColor(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you blinked the LED
previousMillis = currentMillis;
// if the LED is off turn it on and vice-versa:
if (ledState == LOW){
ledState = HIGH;
allColor(c);
} else {
ledState = LOW;
allColor(strip.Color(0,0,0)); // off
}
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
//only do this if some of the pixels still need to be lit
if (neoPixelToChange <= strip.numPixels()){
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c);
strip.show();
neoPixelToChange++;
}
}
}
// Fill the dots one after the other with a color
void colorWipeCycle(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
//only do this if some of the pixels still need to be lit
if (neoPixelToChange <= strip.numPixels()){
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c);
strip.show();
neoPixelToChange++;
}
} else {
// reset the cycle
previousMillis = 0;
neoPixelToChange = 0;
allColor(strip.Color(0,0,0));
}
}
void rainbow(uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change the colors of the pixels
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+neoPixel_j) & 255));
}
strip.show();
neoPixel_j = (neoPixel_j + 1) % 255; //increment j until all colors are used, then start over
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change the colors of the pixels
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + neoPixel_j) & 255));
}
strip.show();
neoPixel_j = (neoPixel_j + 1) % 1279; // 5 cycles of all colors on wheel, then start over
}
}
void softBlink(uint32_t c, uint8_t brightness, uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
//set the color of all pixels
allColor(c); // is there a way to set this only once per program ????????????????????
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
uint16_t i;
int b = (neoPixel_j * brightness) / brightness;
strip.setBrightness(b);
strip.show();
// sometime figure out how to get this to fade down too instead of just restarting //////////////////////
neoPixel_j = (neoPixel_j + 1) % brightness;
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 85) {
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
} else if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}
void cylonEye(uint8_t swipeSpeed, uint8_t pauseTime) {
if (cylonPause) { //we are on a pause break from swipes
unsigned long currentPauseMillis = millis();
//check to see if we've waited long enough
if ((currentPauseMillis - delayMillis) > pauseTime) { /////////////////////////////// this is not getting called. Why????????????????
// save the last time you checked the pause
delayMillis = currentPauseMillis;
cylonPause = false; //end the pause
}
} else {
//if needed, change directions
if (neoPixelToChange > numPixelsInStrip) {
cylonDirection = false;
}
if (neoPixelToChange < 0) {
cylonDirection = true;
cylonPause = true; //take a break from the swipe
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
strip.show();
delayMillis = millis();
}
//run the swipe
if (cylonDirection) {
cylonUp(strip.Color(255, 0, 0), strip.Color(72, 0, 0), swipeSpeed); // red
} else {
cylonDown(strip.Color(255, 0, 0), strip.Color(72, 0, 0), swipeSpeed); // red
}
}
}
void cylonUp(uint32_t c0, uint32_t c1, uint8_t wait) {
unsigned long currentMillis = millis();
//neoPixelToChange * wait
if (currentMillis - previousMillis > wait) {
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c0); //primary color
strip.setPixelColor(neoPixelToChange - 1, c1); //secondary color
strip.setPixelColor(neoPixelToChange + 1, c1); //secondary color
strip.show();
neoPixelToChange++;
}
}
void cylonDown(uint32_t c0, uint32_t c1, uint8_t wait) {
unsigned long currentMillis = millis();
//neoPixelToChange * wait
if (currentMillis - previousMillis > wait) {
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c0); //primary color
strip.setPixelColor(neoPixelToChange - 1, c1); //secondary color
strip.setPixelColor(neoPixelToChange + 1, c1); //secondary color
strip.show();
neoPixelToChange--; //is there any way to combine this with cylonUp, since this is the only line that is different?
}
}
Modified by combining these tutorials
Blink without Delay http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
State change detection (edge detection) http://arduino.cc/en/Tutorial/ButtonStateChange
Adafruit Strandtest https://github.com/adafruit/Adafruit_NeoPixel
http://www.arduino.cc/en/Tutorial/Debounce
https://github.com/EternalCore/NeoPixel_Cylon_Scrolling_Eye
*/
#include <Adafruit_NeoPixel.h>
// constants won't change.
const int buttonPin = 4; // the number of the pushbutton pin
#define PIN 0 //the number of the neopixel pic
#define numPixelsInStrip 21
Adafruit_NeoPixel strip = Adafruit_NeoPixel(numPixelsInStrip, PIN, NEO_GRB + NEO_KHZ800);
// Variables will change:
int ledState = HIGH; // the current state of the output pin
int buttonState; // the current reading from the input pin
int lastButtonState = LOW; // the previous reading from the input pin
long lastDebounceTime = 0; // the last time the output pin was toggled
long debounceDelay = 50; // the debounce time; increase if the output flickers
int programState = 0; // current program seleted -- buttonpresses rotate between programs
int numOfPrograms = 7; // how many programs are there total, not including the off state
//unsigned long currentMillis = 0; //for programs
long previousMillis = 0; // will store last time LED was updated
int neoPixelToChange = 0; //track which neoPixel to change
int neoPixel_j = 0; //stores values for program cycles
int defaultBrightness = 64;
//cylon variables
int fadeDirection = -1;//change sigen to fade up or down
boolean cylonDirection = true; //keeps track of the direction the pixels should swipe
boolean cylonPause = false; //keeps track of the pause inbetween swipes
long delayMillis = 0; // will store the last time the cylon swipe was paused
void setup() {
pinMode(buttonPin, INPUT);
strip.begin();
strip.show(); // Initialize all pixels to 'off'
strip.setBrightness(defaultBrightness); // initialize brightness
}
void loop() {
// read the state of the switch into a local variable:
int reading = digitalRead(buttonPin);
// check to see if you just pressed the button
// If the switch changed, due to noise or pressing:
if (reading != lastButtonState) {
// reset the debouncing timer
lastDebounceTime = millis();
}
if ((millis() - lastDebounceTime) > debounceDelay) {
// if the button state has changed:
if (reading != buttonState) {
buttonState = reading;
// only toggle the LED if the new button state is HIGH
if (buttonState == HIGH) {
//change the program
programState = (programState + 1) % (numOfPrograms + 1); //include numOfPrograms + 1, since there is an off state
}
}
}
// save the reading. Next time through the loop
lastButtonState = reading;
//run the chosen program
switch (programState) {
case 0:
allColor(strip.Color(0,255,0)); //off
break;
case 1:
blinkColor(strip.Color(255,255,255),100); // red
break;
case 2:
colorWipeCycle(strip.Color(255,255,255),500); // green
break;
case 3:
softBlink(strip.Color(255,255,255),defaultBrightness, 50); // blue
break;
case 4:
strip.setBrightness(defaultBrightness); // initialize brightness
rainbow(20);
break;
case 5:
rainbowCycle(5);
break;
case 6:
cylonEye(40, 500); //not sure the pause time is actually working ???????????????????????
break;
default:
// if nothing else matches, do the default
allColor(strip.Color(0,0,0)); //off
} //NOTE if you change the number of programs in the switch statement above, be sure to change the variable numOfPrograms at the top
}
// Fill all the dots with one color
void allColor(uint32_t c) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
}
} // note for a random color, use:
// allColor((unsigned long)random(0x01000000)); // random color
void blinkColor(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you blinked the LED
previousMillis = currentMillis;
// if the LED is off turn it on and vice-versa:
if (ledState == LOW){
ledState = HIGH;
allColor(c);
} else {
ledState = LOW;
allColor(strip.Color(0,0,0)); // off
}
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
//only do this if some of the pixels still need to be lit
if (neoPixelToChange <= strip.numPixels()){
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c);
strip.show();
neoPixelToChange++;
}
}
}
// Fill the dots one after the other with a color
void colorWipeCycle(uint32_t c, uint8_t wait) {
unsigned long currentMillis = millis();
//only do this if some of the pixels still need to be lit
if (neoPixelToChange <= strip.numPixels()){
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c);
strip.show();
neoPixelToChange++;
}
} else {
// reset the cycle
previousMillis = 0;
neoPixelToChange = 0;
allColor(strip.Color(0,0,0));
}
}
void rainbow(uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change the colors of the pixels
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+neoPixel_j) & 255));
}
strip.show();
neoPixel_j = (neoPixel_j + 1) % 255; //increment j until all colors are used, then start over
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change the colors of the pixels
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + neoPixel_j) & 255));
}
strip.show();
neoPixel_j = (neoPixel_j + 1) % 1279; // 5 cycles of all colors on wheel, then start over
}
}
void softBlink(uint32_t c, uint8_t brightness, uint8_t wait) {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > wait) {
//set the color of all pixels
allColor(c); // is there a way to set this only once per program ????????????????????
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
uint16_t i;
int b = (neoPixel_j * brightness) / brightness;
strip.setBrightness(b);
strip.show();
// sometime figure out how to get this to fade down too instead of just restarting //////////////////////
neoPixel_j = (neoPixel_j + 1) % brightness;
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 85) {
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
} else if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}
void cylonEye(uint8_t swipeSpeed, uint8_t pauseTime) {
if (cylonPause) { //we are on a pause break from swipes
unsigned long currentPauseMillis = millis();
//check to see if we've waited long enough
if ((currentPauseMillis - delayMillis) > pauseTime) { /////////////////////////////// this is not getting called. Why????????????????
// save the last time you checked the pause
delayMillis = currentPauseMillis;
cylonPause = false; //end the pause
}
} else {
//if needed, change directions
if (neoPixelToChange > numPixelsInStrip) {
cylonDirection = false;
}
if (neoPixelToChange < 0) {
cylonDirection = true;
cylonPause = true; //take a break from the swipe
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
strip.show();
delayMillis = millis();
}
//run the swipe
if (cylonDirection) {
cylonUp(strip.Color(255, 0, 0), strip.Color(72, 0, 0), swipeSpeed); // red
} else {
cylonDown(strip.Color(255, 0, 0), strip.Color(72, 0, 0), swipeSpeed); // red
}
}
}
void cylonUp(uint32_t c0, uint32_t c1, uint8_t wait) {
unsigned long currentMillis = millis();
//neoPixelToChange * wait
if (currentMillis - previousMillis > wait) {
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c0); //primary color
strip.setPixelColor(neoPixelToChange - 1, c1); //secondary color
strip.setPixelColor(neoPixelToChange + 1, c1); //secondary color
strip.show();
neoPixelToChange++;
}
}
void cylonDown(uint32_t c0, uint32_t c1, uint8_t wait) {
unsigned long currentMillis = millis();
//neoPixelToChange * wait
if (currentMillis - previousMillis > wait) {
//turn all pixels off
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0, 0, 0));
}
// save the last time you changed a NeoPixel
previousMillis = currentMillis;
//change a pixel
strip.setPixelColor(neoPixelToChange, c0); //primary color
strip.setPixelColor(neoPixelToChange - 1, c1); //secondary color
strip.setPixelColor(neoPixelToChange + 1, c1); //secondary color
strip.show();
neoPixelToChange--; //is there any way to combine this with cylonUp, since this is the only line that is different?
}
}